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Season Two Production Changes

5/12/2019

9 Comments

 
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As we cryptically teased in our "Future of Little Wars TV" video this January, some changes are afoot in our production. These are not changes we plan to discuss in detail on YouTube, so we wanted to give you--our most engaged and interested viewers--a look behind the scenes.

In this post we'll talk about the ways Season Two will be different from the first. We'll also dig into some YouTube analytics to explain why we felt the need to make these adjustments to the program. If you've ever found yourself interested in the production side of Little Wars TV and "how the sausage is made," read onward!

What's Changing?

The overall structure and content of our main wargame episodes will remain the same. We continue to believe that the format of the program--historical background, followed by a great wargame with player confessionals--is why our channel has grown so quickly. Most of the changes we intend to implement are "at the margins" and not major overhauls.

​HISTORICAL DEBATE. After listening to feedback from you, our viewers, we've decided to slightly pare down the history in order to spend more time on the wargame. Most of you probably won't even notice the change, but instead of 9-10 minutes of history, we'll be scaling that back in most episodes by at least a full minute. Studying the YouTube analytics across all ten main episodes supports the theory that most viewers are interested in no more than 8 minutes of historical discussion before the game.

THE GAME. Many of our most fervent fans have asked for more game-play. We've been skeptical of extending our episodes beyond 30 minutes, but in Season Two we do intend to spend a bit more time talking about the orders of battle, the miniatures, and give you another few minutes of game-play at the tabletop. The episodes, on average, will be longer than before.

CHALLENGES. We plan to eliminate the "challenge" aspect of the episodes, where the losing team has to endure some kind of humiliation. Gathering our same players together to complete a challenge weeks (or sometimes months) after the game is more difficult than it sounds, and it took a lot of scheduling work just to film a few minutes of silly fun after the fact. Also, about half the audience doesn't even watch the challenges!

The image below is taken from one of our most popular episodes, E103: Agincourt. This is the viewer retention graph and it tells a few interesting stories. Our overall retention rate is incredibly high--almost everyone who makes it past the first 30 seconds will continue to watch the entire 20+ minutes. That's amazing for online video. Our audience is small, but they are highly engaged. The first red arrow shows you the highest level of interest in the video, around the 12:45 mark. What happens here? That's early in the wargame, when the action is heating up on the tabletop--exactly where we'd expect viewer interest to be peaking.

The second red arrow shows you when viewers start dropping off...and dropping quickly. That's when the game is called and the post-battle discussion and challenge occur. This tells us that all the extra work we're doing to film the challenges isn't really what most viewers want to see. In our season one exit survey, many viewers confirmed that while they enjoy the funny challenges, they'd rather see more game-play.
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Release Schedule

So far, all the changes we described here are relatively minor. You might not have even noticed them without reading this post. But the biggest change next season is one we suspect everyone will notice: Season Two will likely be shorter than Season One. The individual episodes will be longer, but there may be fewer of them.

Our first season included 70 videos with almost 600 minutes, or six full hours, of content. This is far more than we originally intended to produce back in 2016 and, not surprisingly, it took our club over two years to complete all the filming and editing. We are very much an amateur operation and Little Wars TV is a labor of love--a hobby project. It isn't practical to spend another two years filming a season, which means we will need to attack this problem from two angles: (1) Filming fewer episodes with less additional bonus content; and (2) Finding creative ways to trim down our production time. 

How many episodes will Season Two ultimately be? We still aren't sure, but it will be more than five and fewer than ten. And instead of releasing new videos every Tuesday and Thursday, we'll be moving to a steady, consistent pace of once a week.    

When is Season 2?

Our hope is that we can streamline our production process behind the scenes--partly by involving more volunteers at the club, and partly through modest changes like eliminating the challenges--to produce Season Two much faster than Season One. And it goes without saying that we want to step up the production quality and and deliver even higher quality content than before: bigger games, more miniatures, better audio quality, brighter lighting, and more on-location battlefield filming.

We do have a target date in mind for the premiere of Season Two, and if you've been following the news of our Gettysburg wargame special event, you might be able to take an educated guess at when Season Two might drop. Until then, we hope you'll continue to enjoy our "off season" videos, like Scotch tastings and rule reviews, and keep checking back here on the Free Stuff page for behind the scenes updates on Season Two production. We have some amazing games coming your way!    
9 Comments
Patrick Callahan link
5/12/2019 01:47:42 pm

Can't wait for season two. Don't cut down on the history too much. That is the thing that got us all here.
I know the battlefield tours are a crucible but they are great. I've been to Sharpsburg, a number of times, and thought I knew the battle but I never saw the places you visited or knew the stories you told.
I'm not a particular fan of grand tactical scale, I'm more of a skirmish type of guy myself. Having said that I really enjoyed the Antietam replay. A true nail biter. Then the stone property marker at Princeton, it made me want to go there.
The tutorials are great also. Cork …. who knew.
Just keep up what you are doing and we will keep watching.

Regards,
Pat Callahan

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Scott K.
5/13/2019 05:54:15 am

Those all sound like very good and well-thought-out changes. Thank you for all the time and effort you put into your YouTube episodes. I am looking forward to Season 2 with great anticipation!

Cheers,
Scott

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Richard Phillips
5/13/2019 12:12:31 pm

All sounds great! Hmmmm I wonder when Season 2 will start :-)
Have to say I agree with getting rid of the challenges, although the Sumo wrestling was a classic!!!
Cheers, Richard P

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Bud
5/14/2019 08:12:50 pm

I think taking the challange time and using it to discuss the miniatures or OOB would be a great use of time. I can't stand the 2 hour AARs on youtub that are mostly shakily held cellphone and dice rolling. Your 25ish minute episode length is perfect in my mind,

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Andy Fuller
5/21/2019 01:43:22 am

As an historian I really enjoy the historical background. I tend to play my games with history in mind, rather than as a gamer. My view has always been that wargaming is a history based activity that should follow historical precedent. The Gamey approach to a lot of wargaming these days comes from either those who appear to have no interest in history (odd, I know, but there are those out there who just want to push soldiers, roll dice and win at any cost), or rules that have been devised to encourage players to move units, and even individual bases, like chess pieces, the worst offender being the DBX stable of games. It has been a breath of fresh air to come across a wargaming group who play their games based on historical evidence rather than dubious gameplay tactics.

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James
6/5/2019 09:50:15 am

Really appreciate the thoughts on how you're going to tackle the new season. Make no mistake you guys are really flying the flag for historical wargaming. I think I've watched most of your videos twice and love the mix of history and the game itself. Can't wait for the Gettysburg game!

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Scott Sutherland
7/7/2019 12:28:23 pm

Really like the combination of history and game. Agree the challenges can be dropped.

What may be a good element during the gam is to discuss some of the game mechanics and their applicability to simulation.

For example a detail work through the mechanics of how units are activated in Altar of Freedom for one commander. With some discussion on a comparison of the historical event and if that historical event could have been a likely outcome.

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Craig Lynch
7/19/2019 08:14:29 am

Brilliant set up. I love your history and debate and the gameplay highlights and narration. Almost enough, but not quite. Fully agree with dropping the challenges.Quirky, but it’s the history and game play that attracted me. Maybe just a minute at the end to present an in house award? Something quirky or historical? A tinplate copy of a period award for the action, or a painted 28, 32, 35, 54mm figure mounted on a varnished base, with a silvered or brass painted evergreen plastic plaque perhaps? Victorious General or Most Valuable Commander? Oh and thank you for advising me on my old EMPIRE rules set the other day. After watching a couple more videos I have a good idea who replied to my email. LoL!

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damnitz link
8/2/2019 07:44:13 am

As a non professional historian I very much like your historical discussions and the way you show the discussion in your groups (the Austrians for example at Marengo).
Trebia and Marengo were my favorite videos of the 1st season. Reason is, that you touched some special aspects of the battles.
Besides you convinced me to paint a Roman army. Wars against Pyrrhus would be great - if you would play them, Elephants and Greek phalangites - what's not to like?

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